
I can confirm Thomas' statement that Maxon often are a little "jumpy".
#Cinema 4d r20 or modo 13 software#
Still: both are software I'd suggest using if you have someone to tell you what to do if you're stuck or whom you can watch creating things and doing his tricks.Ĭinema 4D still is the easiest. With those two you'll probably get the best compatibility. It will pretty sure still be one of the two leading software packs for games and movies for at least a few more years to come (right now there does not seem to be one really potential rival ahead). You need really good teaching material and time because Maya has grown insanely complex. To this day I never really did because you need time. Now they've changed the UI and I don't have the time to get to the speed I was used to. I've tried to wrap my head around using blender for years and in the end it became my favorite modeler. I've been using Cinema 4D for 6 years now and have gone through hating, loving, hating and loving it again. People can always try and tell you what they think is best and works best for them right now. Download the demos and try it out for yourself. Sorry my English, thanks google translate 8)

I'm used now - Maya PhotoshopCs3+NMnvidia filters ngo + UVLayout, its all.
#Cinema 4d r20 or modo 13 professional#
Maya - a copy of xsi just a little bit different, something better something worse, but learned more particularly in the middle and professional levels, including the complex effects and animation Softimage\XSI - super, but too weird crashes (often simply by opening the menu, right-click or use the facets, and other small.) a lot of hidden bugs and flaws, has not yet learned to properly display and render Normal maps, and rendering - the most difficult on the interface only supports square textures, a few good lessonsĬinema4d super package, but it still must grow, the complexity of bones - they are there just not all the animation is done on a different principle, a completely different principle of modeling, super powerful rendering (I renders 1-1.5 meters in 300 dpi with GI FG AA2x on a computer for 3 h) a lot of lessons the average levelīlender - like began to flourish, there are many lessons Lightvawe3d a long time to learn hotkeys, and user interface is not complicated with complex animation

3dmax the easiest, but least reliable, if not sorry for the time and nerves - something with him on it most of the initial lessons learned and all supports
